The shooting
THIRTY-SIX WEAPONS.
ONE HONEST CONE.
Six cells, thirty-six weapons, and every one of them on this page with its own numbers. Nine melee tools — knife, machete, sword, greatsword, pickaxe, hammer, battle axe, shovel, hoe. Five sidearms — M1911, GLOCK 17, .357 MAGNUM, MP-40, UMP-45. Seven primaries: three shotguns, and four rifles from the M4 CARBINE to the M16A4's three-round burst. Six marksmen — bow, crossbow, M14 DMR, SVD, RAILGUN, .50 cal. Four throwables and five specials, four of which you switch on for thirty seconds rather than carry. What a trigger pull is worth, how fast it comes round and how far it holds: read out of the build, not remembered.
SHIFT · SPRINT
CTRL while sprinting is a slide.
RMB · ADS
Hold or toggle. Scopes slow your turn — as they should.
V · QUICK-KNIFE
One gesture per weapon keeps the arcs honest.
C · CAMERA
First person or over-the-shoulder, any time.